![]() I fixed this issue, I had the exactly same problem, game just crash without errors or give me this exceptions, this problem is related windows 10 + directx 11 leak memory, the easy way to "fix" is play the game in directx 9, but for me the performance is trash so I tried everything to play in directx 11. We will be offering technical support again in February 2019, please feel free to contact us again then if you continue to encounter any issues with Path of Exile. Our development team keep a close eye on all threads posted here, and any issues identified will be included in a patch as soon as we have been able to fix this issue. If you are unable to see your issue listed in either of these places, please create a new thread about your issue in the Bug Reports subforum. If you are encountering a gameplay issue, we recommend checking out the Known Issues thread and threads from other players in the Bug Reports subforum who are experiencing the same issue. If you are encountering a technical issue, we recommend posting in the Technical Support subforum so other players are able to suggest troubleshooting steps you may try. We sincerely apologise for any inconvenience this may cause. Unfortunately we are unable to offer technical support currently, due to limited staff resources. Today i wrote to the techsupport, but they said: Like this one where i constantly cry for help: More to come (pm me suggestions, if you have any).There are a LOT OF POSTS about this. I found setting Application detection level to None prevented HUD from crashing. If I closed RTSS, HUD would no longer crash right after starting. It turned out it was an issue with d3d9.dll and Riva Tuner Statistics Server. ![]() This happened to me after updating Windows with a security update. If it's still not working, you probably have settings in your GPU control panel that are causing problems, reset to defaults.Īfter HUD starts, it abruptly closes/crashes Hit the Windows key, type "display", select "Change display settings", scroll down to scale and layout and make sure the scaling is set to 100% (under the label "Change the size of text, apps, and other items". If it's still not working set your scaling to 100%. Scroll down a bit and make sure Transparency effects are on. Hit the Windows Key, type "themes", select "themes and related settings", on the left panel, select "Colors". I start PoEHUD, but all I get is a black overlay, help! (directions are for Windows 10)įirst enable transparency. ![]() Also, there's apparently an issue with line endings, though I can't replicate it. TLDR ANTLR doesn't seem to like inline commenting and NeverSink (among others) are in love with it.ĮDIT:This may be fixed in the latest version try it and report back. Q: Why is every dropped item showing up on the item alert?Ī: Solution here. It is not supported and probably never will be. Q: How can I use my favorite plugins with the DirectX 9/x86 version of HUD?Ī: You can't. You can change this to a preload alert in the preload alert menu by disabling the "corrupted title" option. By default, areas with corrupted side zones have the area title color change to a pink-ish/purple-ish color. Q: Why don't I ever see a preload alert for a vaal corrupted side zone even when I reset an area several times?Ī: You're probably not looking in the right place. Currently they rely on users adding them manually ( see this post). Q: Why don't I have preload alerts or proximity alerts for Bestiary mobs?Ī: They haven't been added. If anyone would like theirs added or removed from this list, send a PM and I'll do so. NET Framework v.4.6 or newer (you already have it on Windows 8+) I'd also suggest running hud with a path that doesn't contain "poehud", and compiling hud yourself and renaming the project so that the "Original exe name" isn't PoEHUD.exe. If you absolutely need to play with hud and don't mind getting banned, you can try running poe as a limited user. CURRENTLY DETECTED - USING THIS WILL LIKELY RESULT IN A BAN
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